Add car's health in the vehicle spawner menu

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Hey there, so I was thinking about something really boring which is, spawning a vehicle, and found this one broken (under 345 hp)

This thing is pretty annoying because, if you are chasing a suspect for example, and after the vehicle spawning this car is below 345 hp, the suspect will have the advantage to escape(without calculating the spawning time)

My suggestion is: -Add car's health in order to know if it's worth spawning it or not
samp.JPG (15 KB)
[url=https://youtu.be/3u2YbzQHT14?t=65]Smells Like Teen Spirit
  Supporting this suggestion, it will be good not just for the cops, but any player on a hurry too.
I’m not opposed to this. Would save me from calling a broken car when I’m mid chase.

+1
Fully support this. Pretty annoying when you've waited for a period of time and when the car arrives, you can't even drive it, +1.
I’m planning to get this in the next update already. It will be a traffic light system.

Green = 100%
Yellow = Light damage
Orange = Badly damaged
Red = Fucked