Medic rules

Boomerboi wrote:
My point is let medic use weapons against those players who robbed him just like normal players.


Doesn't make sense, but I have two counterproposals.

While mugging a paramedic, there should be a 15% chance of the mugger accidentally touching (& getting shocked by) a defibrillator that paramedics sometimes carry on them. That will prevent the mugging from happening and the cooldown on that particular player will still be activated. There will also be a small HP loss, too.

Additionally, mugging a public servant (police, paramedics, firefighters) should trigger an aggravated charge, just like violence against them.
Police also can't attack them why should medics be able to?
Khaz wrote:
Police also can't attack them why should medics be able to?
police can arrest them tho, a medic can't do that.
https://imgur.com/a/AXhYSV1
Be a man. Chicken head
AllyLily wrote:
Doesn't make sense, but I have two counterproposals.

While mugging a paramedic, there should be a 15% chance of the mugger accidentally touching (& getting shocked by) a defibrillator that paramedics sometimes carry on them. That will prevent the mugging from happening and the cooldown on that particular player will still be activated. There will also be a small HP loss, too.

Additionally, mugging a public servant (police, paramedics, firefighters) should trigger an aggravated charge, just like violence against them.


I like this one
AllyLily wrote:
While mugging a paramedic, there should be a 15% chance of the mugger accidentally touching (& getting shocked by) a defibrillator that paramedics sometimes carry on them

Additionally, mugging a public servant (police, paramedics, firefighters) should trigger an aggravated charge, just like violence against them.


+1 to this, also make medics able to use non lethal weapons like extinguisher or spray
ShadowWalker wrote:
I like this one

+1 i also think medics should have  tazer
Vicio wrote:
+1 to this, also make medics able to use non lethal weapons like extinguisher or spray

Absolutely. In fact, perhaps make a separate EMS weapon loadout, where we would only have a Spray Can, while firefighters only have a Fire Extinguisher and a Chainsaw (the only lethal weapon they'd be allowed to have on duty)? This will require more strict enforcement of rules concerning RDM against EMS though...

Gooner wrote:
+1 i also think medics should have  tazer

Definitely not. What medic is not only allowed, but made to carry a tazer on them while on duty? Makes no sense.

Now that I think about it, maybe I should make a separate suggestion that we make EMS able to "leave their cash in their locker" in the on-call room at the hospital, or at the station? That way, they will be unable to accept or pay cash, and any tips will have to go through the bank. Being mugged by wannabe tough guys while having no option of retaliating while on duty can be really frustrating. There is no way of getting the cash back by the time you go off duty & return to retaliate, even if you take the hassle to do so. The mugger will have just deposited the cash at the nearest ATM & call it quits. The way the system works now makes us very low hanging fruit.