Systems Computer in each PD hackable for civilians

My suggestion is that each PD (in the active city at least) has one computer which can be hacked into (same as vault hack) and you can breakout/release a prisoner from the main PD.

i.e. Someone hacks into Dillimore PD and releases me from LSPD, but we both get wanted level as for regular breakout.

To spice things up a bit, if a player fails to hack a computer or gets interrupted in any way, he gets jailed himself.

To spice up things even more, you would need lets say a tool to hack a computer that can be bought illegally (gives wanted level as well) at Ammunation or 24/7  //  this part of suggestion is optional.



I believe this suggestion would be unique and goes perfectly well with CnR gamemode.
Freshmane wrote:
I would say you would get a Most Wanted level after you fail to hack.


That works well for me too, great addition.
Thanks.
Freshmane wrote:
Maybe the hacker would get instantly jailed if a cop is inside PD.


pls not this, because all the hacking stuff are only for 1 attempt

you fail, YOU'RE FUCKED

In addition:

I would say, bring along the satchels to blow away all the ceilings and release all prisoners at once?
Pay out the bail to avoid jail sentence but 2x more expensive, incase you're brave enough to save your beloved teammate from his laziness?

Moreover, this suggestion is somewhat cool, but the get-arrested over a lag or misclick even though it's 1 attempt only, it's trash lol
I really like this idea. In my opinion this could be just the same as hacking the vault, you hack a computer if you succed everyone gets out, if not you just get wanted and that's it.

+1
Totally agreeing. The current system of breaking out is kinda illogical. You go near a jail cell and teleport the player outside due to some magik. This must be added. +1
Well in case if everyone is released, the released prisoners shouldn't get wanted level for many reasons.
Red_DragoN wrote:
Well in case if everyone is released, the released prisoners shouldn't get wanted level for many reasons.


no, this doesn't make any sense since you're releasing the fugitives, and they're apart of your criminal activity which makes them one aswell.
Very nice idea!
Great idea, If you hack the system computer the released prisoners by breaking out shouldn't get wanted level. +1
I’m a fan of this. This would make breaking people out exciting agaib
Just make the satchel usable just like on bank vault, plant the satchel on jail cell and the prisoner should step back or they getting damage by the explosion. Overall great idea.

+1
I'm more inclined to agree with the satchel idea than the hacking to unlock part. Not everything needs to be cracking of some sort. But then again, the average player is in jail for two minutes, so how much do you need these types of systems? Maybe simple is best.

By the time the player gets himself a satchel or starts cracking, you'd already be halfway done through your sentence. Even just getting to the PD surely takes a minute for the average joe.

EDIT: if this gets implemented, I am strongly against the idea of cracking someone out of prison through one of the smaller police stations in the towns. That makes no sense in my opinion.
I like this, maybe only allow the PD's close to proximity or people would go to the furthest to use this type of breakout.
Hacker will still have a chance to be caught this way.

The point of my suggestion is not to get people caught in the process, but set them free. Why is everyone modifying my suggestion into the hacker getting caught in 90% of cases?
Police is usually overpowered and it's their job to hunt criminals whether nearby or farther away.
Anyone can breakout the imprisoned players from inside the same PD, but that already exists and it's one part of the suggestion but NOT THE SUGGESTION ITSELF.

I proposed to have distant local PD departments in active city (even gave an example of Dillimore and LSPD) and why does that present something unacceptable for most of you guys?

If this suggestion only worked for main PD's where the prisoner are held I wouldn't even be making this suggestion and waste all of our time.

Think about it, stop being limited.
Red_DragoN wrote:

To spice things up a bit, if a player fails to hack a computer or gets interrupted in any way, he gets jailed himself.


bro you literally wrote it yourself LMAO