Unable to replicate. Please replicate with '/d 2' enabled and see if OPTD/OPGD shows in chat when you're getting shot. If it does, the sound should be played. The sound engine of this game is shit though, and because there's so much going on in the game it's probably hit the limit for the amount of sounds it can handle. This is what happens when vehicles go silent or gear sounds break etc.
Mike wrote:
Unable to replicate. Please replicate with '/d 2' enabled and see if OPTD/OPGD shows in chat when you're getting shot. If it does, the sound should be played. The sound engine of this game is shit though, and because there's so much going on in the game it's probably hit the limit for the amount of sounds it can handle. This is what happens when vehicles go silent or gear sounds break etc.
I'm not authorized to use this cmd
Mike wrote:
Apply for tester then
Besides your point, do I need to relog to remove this sound bug? Would it basically default the game's memory buffer or smth like that?
Hank_Montgomery wrote:
Besides your point, do I need to relog to remove this sound bug? Would it basically default the game's memory buffer or smth like that?
I've no idea. The same thing used to happen in class selection for cops - you know those popups that show the class info, they used to beep when they appeared, and if you spammed through the skins quickly it would stop working (the sound wouldn't be heard). So I just disabled the sound. I'm kind of surprised it doesn't break for the hitmarker more often...