Player Classes [Approved by Mike: To add trainable skills that improve in time]

GtaFreak wrote:
.A profession system that you can level up to unlock better abilities.


This.
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In the beginning I didn't want to add the classic 'skill selection' menu because it just screams 'cbcnr copy'. I was thinking of a more dynamic and interactive approach: skill proficiency.

As you do a task more and more, you get better at it. For example the more cars you steal and hotwire, the faster you'll be able to steal/hotwire them, kill the alarm, less chance of failing hotwire etc.

Skill ideas
Carjacker - The more vehicles you steal and hotwire, the faster and more successful you are at it.
Pickpocket - The more players you rob cash from, the more successful you will be, the more cash you can take and possibly even do it undetected.
Evasion - The more wanted stars you evade, the better you get at evading (evade quicker and when closer to cops).

Rape is not a feature and probably won't be.

If anyone has any other ideas for these apart from a 'Carjacker skill' let me know.