Adding a DM arena

Locked

Dudesdog wrote:
As long as this is outside the main city / isolated so it’s completely not connected. I see no reason why not.



Hm,I thought of an interior no matter where,but other players can give their free opinion about this.
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"

#FreeCuba
+1
Like Bayside or drylake ?
Sasino97 wrote:
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"


a deathmatch stadium is enough, no need for more.
Sasino97 wrote:
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"

I agree with this.
+1 with additional explanation
how about /dm area that will tp us to warehouse . ? that would be better ?


what was i going to suggest was add a dueling system /duel (id) = place-warehouse/stadium = guns-allguns/selectguns these
wont affect on our k/d nor on our scores . =
s1ick wrote:
how about /dm area that will tp us to warehouse . ? that would be better ?


what was i going to suggest was add a dueling system /duel (id) = place-warehouse/stadium = guns-allguns/selectguns these
wont affect on our k/d nor on our scores . =

I agree with this.
s1ick wrote:
how about /dm area that will tp us to warehouse . ? that would be better ?


what was i going to suggest was add a dueling system /duel (id) = place-warehouse/stadium = guns-allguns/selectguns these
wont affect on our k/d nor on our scores . =


Can also be implemented as /duel id BET-AMOUNT, Should give timer on both duelist's Screen at the same location without teleporting to any virtual world.

Settings & Some keypoints
*Default Weapons that you already have.
*Same Armor/Health that you already have.
*If gets shot by someone non duelist, it should cancle the duel.
*No teleportation needed as this is CNR not a DM Server.
*Cops and Civilian cannot duel each other.


I don't feel the need of teleporting to another virtual world for duel/dm, It's a cnr not a DM server. The dueling is fine and fun though this approach seems more viable.
You are making it too complicated,just a DM stadium with a red checkpoint where you can confirm your entrace,same interior for everyone who joins,it could be linked for example: someone who is in LV city can go in its stadium and fight with someone who entered from SF/LS.No need for duels,also a good idea for gang wars would be this DM stadium,except 1v1 fights,maybe a feature to join your gang can be added.
i have seen many other that made an interior space called paintball for practicing and fighting. And i myself was able to make my aim way better because of it ! +1
I support dm arena (warehouse, best fps). You should be immune to losing cash/getting arrested there, aswell warrants cant go there, along law enforcement. There should be no command such as /DM to prevent players escaping death or anything (bounty included), just a interior added to existing building in each city and only accessable during the active city.

I don't fully support the red zone on map. It could cause chaos in the server. Means hard to monitor for staff probably, if the kill was legit etc...
Sasino97 wrote:
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"


Duel system would be great if not affecting anyones gameplay, should be outside active city etc... Duels can be accepted when both players are close to each other (no more than 100 meters), but I still think it would be better without duel system, since you already said its not a DM server, its CNR.
denim wrote:
Can also be implemented as /duel id BET-AMOUNT, Should give timer on both duelist's Screen at the same location without teleporting to any virtual world.

Settings & Some keypoints
*Default Weapons that you already have.
*Same Armor/Health that you already have.
*If gets shot by someone non duelist, it should cancle the duel.
*No teleportation needed as this is CNR not a DM Server.
*Cops and Civilian cannot duel each other.


I don't feel the need of teleporting to another virtual world for duel/dm, It's a cnr not a DM server. The dueling is fine and fun though this approach seems more viable.

Domingo wrote:
I support what saz said, but maybe add the ability that the duelzone can be used in active city but only within the timeline when the bank is not working? Like from 20:00 to 06:00? Since I think lots of older players will duel which will empty the active city and anyway there is nothing much to in that timeline

I support what saz said, but maybe add the ability that the duelzone can be used in active city but only within the timeline when the bank is not working? Like from 20:00 to 06:00? Since I think lots of older players will duel which will empty the active city and anyway there is nothing much to in that timeline
Indeed.. if we aren’t fighting from cops lots of us already do duels in front of the bank while it’s closed.. kills time.
Sasino97 wrote:
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"
+1 from me