Headshot effect shouldn't be removed. Instead, add a helmet feature that protects your head from getting headshot (once or twice) for only $300/$600.
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In the next update (1.0.11) I have made the following changes:
- While aiming using a sniper the player's camera will now sway to reduce accuracy especially over long distances.
- Sniper headshots are no longer instant kill unless close range.
- The sniper is now bolt-action. It must be reloaded after every shot, meaning fire rate is reduced.
- Sniper damage slightly reduced for medium and long range.