The Veterinarian role is basically the civilian version of a Medic, I'll take to calling it Vet from now because it's a longass word, please don't confuse it with Veteran
The idea that came from other players is that Medics should only heal cops and civilians because it doesn't make sense for a public service worker (Medic) to heal an active criminal. So this is where the Vet comes into play, this Vet would be similar to how the Mechanic role works, he's basically a Civilian, and can rob and steal and do everything a Civilian can do, and can become a active Criminal, the difference though is that the Vet can also offer medical services to his fellow criminals, this would help balance the gameplay in case the Medic is ever limited to Cops and Non-Suspects only.
This would also create a different aspect of gameplay, where Medics would now be able to team with cops, and Vets would be able to team with Criminals. This would create more intense and diverse ways of gameplay.
There are some downsides, though, to this suggestion. I'll list them because I'd rather things stay the same anyways, but if the Medic change happens, this should also happen.
Downsides:
- Medic job will be boring, considering that they would lose more than half of their customers
- Every criminal would choose the Vet role so they can all heal each other lol
- Vets can shoot and kill cops but Medics obviously can't kill criminals? Something to think about
With this being said, I repeat that this is a precaution suggestion, in the case that the Medic role is ever limited to Cops, in order to buff the gameplay of Criminals within logic.




