Android SAMP Crash

Locked

It interestingly seems to happen right during spawning, before the initial Information textdraw and stuff is rendered.

Is there a way to make android samp dump logs on crash? I wonder if there's any aggressive mapping changes applied during player spawn that makes it cock up.

I'd also suggest reporting this to the SA-MP android developers as well, since they've obviously made a breaking change, even if it only happens in MCNR.
Played SA-MP for longer than I care to admit. Previously developer of now-defunct SACNR.

Personal website - https://markski.ar
SAMonitor - https://sam.markski.ar
Just found out that the crashes occur due to automatic re/spawning and its not only for MCNR, for all servers as well as everyone with the new client update, I joined the client's discord server and everyone is upset about the new update as it's horrible and full of bugs and crashes.. seems to be an issue on the client's end after all.
I'll close this issue as it's nothing to do with MCNR, it's the shitty Android app.
The issue is fixed on the new client update.