Change the bank robbery system (restore the old system)

We really enjoyed robbing a bank in the old system And get into fights with the police , but now no one rob the bank because it's so hard. The bank has now become a trap for new players because of the vault guard.Entering it = your death for new players.
I think If you could bring back the old system And weaken the vault guard a little , that would be really fun.
But if you insist on keeping it that way, I think it would be fair to make the value of the bank robbery around 60k-100k
I think it's a good idea to restore the bank's reputation because the bank is the only incentive to make players fight with the police instead of players fighting each other for the most trivial reasons.
#Freedom for Palestine🇵🇸
+1 absolutely

if not that still just make it like if the bank locks down if someone messes up hacking player mustn't have to break the safe to get the keycard again. make it stay
The keycard thing adds some realism to the heist. But the guard is hella OP now, yeah. Mike, is there any way of enabling headshots on "actors"?
AllyLily wrote:
The keycard thing adds some realism to the heist. But the guard is hella OP now, yeah. Mike, is there any way of enabling headshots on "actors"?

You're right, the card adds some realism to the game, but I think if he changed the strategy to get it, for example, threatening the manager with a weapon for 15 seconds, then you get it... I also think If he raised the theft value 60k to 100k, as I said before  It will be better Because sometimes the theft does not give much money between 12k and 16k and this causes anxiety and annoyance to players because they realize that after the theft there will be police waiting for you outside with full armor and While you are injured and without armor just for 14 k
#Freedom for Palestine🇵🇸
+1, i dont like the new system at all
Veteran950 wrote:
I suggest add 5 guards.

Each of them can be killed by one headshot. More realistic.


Where do we place them? Along the stairs?
AllyLily wrote:
Where do we place them? Along the stairs?


1 at the ground gates (before aiming at the current NPC), the iron gate

2 nearby the position of the current NPC

2 near the vault doors
https://www.youtube.com/shorts/B1ufxZ93DZU
Bro bank guard can take all my armor now how tf should I fight cops if they come to kill me?
Admen
Mike said that, "The guard is such buffed because the robberies are meant to be a 4 people activity."
Khaz wrote:
Mike said that, "The guard is such buffed because the robberies are meant to be a 4 people activity."

I see that Mike insists Keep  the bank like this. What about the idea of raising the price of a bank robbery?
Because the players Not satisfied with robbing a bank just for 14k
#Freedom for Palestine🇵🇸
didnt mfs complain that bank robbery was too simple and repetitive before

-1

If guard becomes weak then it lose the complete purpose of robbing bank. Robbing bank must be tough so that it is fun, it's not like some newbies robbing banks earning money in few minutes that cops would take hours to collect it.

This will give complete disadvantage over cops.


Regards,
Munna
PD Chief
SAALCA Division
Regards,
Munna
PD Chief
SAALCA Division
UltraSmooth wrote:
-1

If guard becomes weak then it lose the complete purpose of robbing bank. Robbing bank must be tough so that it is fun, it's not like some newbies robbing banks earning money in few minutes that cops would take hours to collect it.

This will give complete disadvantage over cops.


Regards,
Munna
PD Chief
SAALCA Division



-1 for ur -1
https://www.youtube.com/shorts/B1ufxZ93DZU
Veteran950 wrote:

-1 for ur -1

+1 for your -1
The old bank system nevet gave any disadvantage to cops