Danny wrote:
right now sea sparrow has 500hp and it takes only 5 10 seconds to destroy it. Like if I'm in air and mw shoot sparrow it takes only 10 bullets to destroy it. If u don't trust try once.
Sea sparrow op but speed and hp not good at all.
Plz think when 4 or 2 mw shoot sea sparrow it take only 3 seconda to destroy.
Try please bcoz sometimes it's sucks by speed getting damage.
500hp not good at all
I beg u plz do something about this. 6.stars also say the same things
After damage on vehicles got increased, the sea sparrow became absolutely suicidal machine to use. Would be fair to increase its health to 750 to compensate the damage increase.
Recently there were suggestion to increase its speed, it got rejected because it's impossible. While it's impossible to directly manipulate with vehicles characteristics, Mike can do something tricky.
For example, if the sea sparrow is moving at its maximum speed and is not slowing for some time, it's likely that the pilot wouldn't mind to fly a little faster. Just give him a little velocity boost in the moving direction using pawn function: SetVehicleVelocity()
And I don't really see anything OP about sea sparrow. Its fire rate is useless against players onfoot because the machine gun is just not accurate enough. It can destroy a vehicle pretty fast, but heli's low speed allows the target to flee. Rustler is just better by any aspect except skill required.