Bugged target in ammunation

Mike wrote:
A video if this would be extremely helpful if anyone can.


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There are two bugs in one here. I’m thinking of a solution which would fix both. Unfortunately I have never experienced this issue (tbh I don’t use the shooting range a lot if at all). I believe re-creating the targets when the forward movement starts and when each piece is shot (minus the shot parts) should fix this issue. The target may briefly stop or stutter when it is shot however, especially for laggy players.

Is anyone able to replicate this consistently? What weapon are you using and what skill level is that weapon at? I will do a lot of testing to find out more.
This should be fixed in the next update.