Mike wrote:
That is not true. I have seen a video of someone showing me this bug when it happens. When he shoots the target, two sections of the target are destroyed on his game, but the server can only detect one at a time, so the second one wasn't detected. How do you know parts of the target are stuck above the ceiling if you can't see up there? The frame is one object, the target parts are other objects which are attached to the frame so when you move the frame they all move together.
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