There is more than 1k player complaints about deathmatching. Destroying personal vehicles. Etc. What about this 1.
1-Mental state is a protocol in gta v online that when somone rdm or destroy someone's personal vehicle his "mental state" increases.
2-mental state has 5 levels:
Normal 0-19% (never attack or it will increase your mental state)
20-39%: Unstable ( kill to get +5 score + 300$)
40-59%: Deranged ( kill to get+10 score+ 700$)
60-79%: Maniac ( kill to get+15 score + 1000$)
80-100%: Psychopath ( kill to get+20 score + 1500$)
3-Mental state increases when you kill for no reason "Rdm"
Or if you destroy someone's personal vehicle.
Mental state should decrease over time when you are acting good without dming etc.
4-as more your mental state increases players will get more XP (score) as they kill you.
5- if you kill somone innocent with no reason= +20% mental state
If you destroy someone's personal vehicle = +25% mental state
If you random deathmatch a cop = +30 mental state
By the way cops has nothing to do with players with high mental state