Cops vs Robbers - balanced?

Do you feel there is a good balance between Cops and Robbers?

Cops are too powerful 78 (78%)
Criminals are too powerful 8 (8%)
There is a good balance 14 (14%)

100 total votes

DabbingPitbull wrote:
Robbing stores outside the active city, yes, maybe. Could help spreading players across the server. But then what about when there are less players? It can be made a thing when there are a good number of players joining the server but not as of yet. Maybe a solution would be to give less money when robbed outside the active city or maybe only certain shops could be robbed idk.


50 or 70 players 3cities will be trash, we will be alone earning cash for nothing because other players might be 6km away.
Driving simulator but rich!
I hope I'm not too late responding to this. The one thing I feel needs addressing is the swarming problem. I know certain players go around cop hunting but the amount of times I've had a two star want and have had 5-10 cops chase after me, ram me down, shoot and tase me is insane.

I think adding a /respond command or a 2 press so certain cops can respond to different crimes (unless they are MW.) This would be better, because as it stands they all seem to go after one person at a time and not really spread out across the map and it makes it a lot less competitive. This would couple well with the chase time system and the bonus for taking down criminals, because the person who responds first would effectively receive the most benefit and other officers would be forced to find someone different to chase.
RedX wrote:
The only major issue on the server is its economy right now. As already said above, criminals lose more items, weapons, and money on dying than cops do and at the end cops are earning more than criminals which I think is against the very logic of a CnR server. Cops are supposed to have more facilities/advantages than criminals because they are being funded by the state itself but criminals should be making more money because they don't have a defined salary and they basically rob people.

The cop payouts right now seem pretty balanced since it neither makes them broke nor too rich, but the criminal earnings should also increase to help them compete against cops.

the simplest thing increase criminals payouts or more activities to earn money from.
when you see your losing too much money from fighting cops you obviously wouldn't want to fight anymore
cops respawning with their full weapons and a checkpoint like 10 feet near them getting armor and start fighting again.