I don't fully support the red zone on map. It could cause chaos in the server. Means hard to monitor for staff probably, if the kill was legit etc...
Sasino97 wrote:
I suggest adding a few spots around the map in empty areas (no roads) where if you're in there, DM is always allowed. Make those zones marked with a red area on the map, and show a notification upon entering saying "You're entering a red zone, DM is allowed here"
Duel system would be great if not affecting anyones gameplay, should be outside active city etc... Duels can be accepted when both players are close to each other (no more than 100 meters), but I still think it would be better without duel system, since you already said its not a DM server, its CNR.
denim wrote:
Can also be implemented as /duel id BET-AMOUNT, Should give timer on both duelist's Screen at the same location without teleporting to any virtual world.
Settings & Some keypoints
*Default Weapons that you already have.
*Same Armor/Health that you already have.
*If gets shot by someone non duelist, it should cancle the duel.
*No teleportation needed as this is CNR not a DM Server.
*Cops and Civilian cannot duel each other.
I don't feel the need of teleporting to another virtual world for duel/dm, It's a cnr not a DM server. The dueling is fine and fun though this approach seems more viable.
Domingo wrote:
I support what saz said, but maybe add the ability that the duelzone can be used in active city but only within the timeline when the bank is not working? Like from 20:00 to 06:00? Since I think lots of older players will duel which will empty the active city and anyway there is nothing much to in that timeline

