Kidnapper

its a good idea and i remember it was a class like mechanic in Lsncr , they needed a rope and it took some time to trap the victim in a car , then he couldn't move or eject and the driver had to bring him to a place . eventually he would be released (after few mins) but also players could pay his ransom .
[P wrote:atchy link=topic=6536.msg30994#msg30994 date=1612026240]
Lol
Like this?
https://youtu.be/STPgZ4B0Rtw
no bro not like that my idea is by cuffing the player and putting him inside the van right after u cuff him
It would be fun if we can kidnap players, but  I don't know how much it will be in usage even after a week. Most of the kidnapped players would be newcomers, they would shout that they are kidnapped and cops would just come over and destroy your car. Probably new rule regulations for implementing this and probably some score boosting aswell.

Idk seems interesting, but not really needed at the moment.
we don't have rape nor stds, you lose pretty much nothing on death..this server isn't really suitable for those kind of features

even if it does happen in future, no one would be stupid enough to sit in someone's car twice, so the amount of time to script another thing no one ever uses is kind of wasted for nothing.

To share my views on this suggestion...~

I think that right now the only in-game mechanic featuring getting into a vehicle as a passenger is the 'Taxi' job.
At the moment the player count averages between 20 and 50 people often without any taxis online for reasons I won't go into on this post.

Getting to the point though - if there are kidnap mechanics it's likely that new players will be targeted which might cause them to leave because of the negative reinforcement.
In general it will make players suspicious of getting into cars - and this will be of serious concern for Taxis whose entire job revolves around this.

On-top of that as Mike/Ahsoka_Tano have pointed out - being stuck in a vehicle and held hostage isn't inherently fun either. It would need to be implemented in a really clever way.
And then there is the concern of why someone would pay a ransom to begin with and as Ahsoka_Tano said the issue of friends abusing it and kidnapping each-other for easy cash.

Not an inherently bad suggestion but I think we need a bigger player base - one where Taxis are regularly used before we implement features that might harm their business.
This is of particular concern because Taxi workers don't have any job events implemented yet.

2/5 from me.
no.