we don't have rape nor stds, you lose pretty much nothing on death..this server isn't really suitable for those kind of features
even if it does happen in future, no one would be stupid enough to sit in someone's car twice, so the amount of time to script another thing no one ever uses is kind of wasted for nothing.
To share my views on this suggestion...~
I think that right now the only in-game mechanic featuring getting into a vehicle as a passenger is the 'Taxi' job.
At the moment the player count averages between 20 and 50 people often without any taxis online for reasons I won't go into on this post.
Getting to the point though - if there are kidnap mechanics it's likely that new players will be targeted which might cause them to leave because of the negative reinforcement.
In general it will make players suspicious of getting into cars - and this will be of serious concern for Taxis whose entire job revolves around this.
On-top of that as Mike/Ahsoka_Tano have pointed out - being stuck in a vehicle and held hostage isn't inherently fun either. It would need to be implemented in a really clever way.
And then there is the concern of why someone would pay a ransom to begin with and as Ahsoka_Tano said the issue of friends abusing it and kidnapping each-other for easy cash.
Not an inherently bad suggestion but I think we need a bigger player base - one where Taxis are regularly used before we implement features that might harm their business.
This is of particular concern because Taxi workers don't have any job events implemented yet.
2/5 from me.
