CPR skill improvement

x4x wrote:
...We must also take in consideration the fact that not that frequently you might encounter a player who needs CPR.


and those times when you do eventually encounter that its a guaranteed death lol. +1. also not everyone gives medic a try so how else would they train that stat

edit: maybe not 25% but give the base at 10% or something, to not guarantee death
"all poo poo time is also pee pee time; but not all pee pee time is poo poo time. now voetsek"
st0ney wrote:
and those times when you do eventually encounter that its a guaranteed death lol. +1. also not everyone gives medic a try so how else would they train that stat

edit: maybe not 25% but give the base at 10% or something, to not guarantee death


Yes, I got almost all my skills trained to 100 except this one.. It's very hard to increment it starting from 0.
0% skill level does not translate to 0% chance of success.

The success rate for medics is 50% - 98%.
The success rate for non-medics is 10% - 95%.

For example, a medic with a 0% skill level will have a 50% chance of success, but at 100% they'll have a 98% success rate.