San Andreas Army - Where is it?

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Agreed, cops are already overpowered right now, they have classes that have reduced minimap blip visibility, anti-headshot helmets, special vehicles, creating another faction to go against criminals is not necessary.
I think adding the army will not change the gameplay or balance since rank 10 cops already have access to military vehicles. That won't improve law enforcement capacities, this is only the implement of another faction.
Beside that, I'm not sure that the army will bring something new to the server: What purpose would they serve ? Would they act like cops ? Or will they  engage against most wanted criminals only? Etc.

If soldiers are added, criminals should have a similar faction (private militia/drug cartel?) but I'm not attracted by that as some people stated before me as this may change the server's gameplay (I think terrorists vs army is not what the majority of us want). Criminals should at least have activities that require military presence. I think they should be added when more activities will be added.

The only thing I'm thinking right now are organized drug cartels that would require the army's presence (army would act like an "elite police"), but that's the only thing that comes in my mind, and that idea isn't that great imo. Maybe giving different tasks to police factions would be a solution? But that would still be a mess I think.

Edit: if a military faction had to be added, I think the National Guard is the best choice like Clara said, maybe we could Rob their warehouse like in the storyline when smuggling will be added ? Lol

Edit 2: Didn't see the "rules" pic the first time the page loaded, so yeah engaging against MW is a good idea imo, but the tasks of the army seem a bit limited I don't know, just kill people, it would be a bit sad ATM to apply for a faction that doesn't allow to do more unless to kill crimis with more efficiency, it would be much less complete than police faction.
What about army ability ?
If army doesn't have ability how even that work ?
Personally, I do not use any heavy vehicle. I have been playing here since the server was not even open to the public and I have never touched a hydra or hunter yet.  The only reason rank 10 cops are having military vehicle is because army class was not added to the server. If we had army class then army would have those vehicle instead of rank 10 cops. 

UPDATE

The Hydra, Hunter and Rhino will be removed from the server. They will also be banned from being spawned by any member of staff. The places where those vehicles spawned have been replaced by the following:
- Hydra replaced by Rustler
- Hunter replaced by Seasparrow
- Rhino replaced by barracks/patriot

The Rustler and Seasparrow remain the only weaponized vehicles in the game with a machine gun. These can be used by rank 10 cops only as of the next update. Any reference to the Army job/faction will be removed in the next update.

To clarify there are two significant reasons why I am doing this:
- They are too powerful.
- I cannot detect if a player blows up someones vehicle with a rocket. Someone in a hunter/hydra could go around killing innocents and it's impossible to detect it. Sure they can report it, but it also means I can't give out XP for takedowns, so why would you even want to use these vehicles? Blame SA-MP's lack of basic functionality.
Mike wrote:
UPDATE

The Hydra, Hunter and Rhino will be removed from the server. They will also be banned from being spawned by any member of staff. The places where those vehicles spawned have been replaced by the following:
- Hydra replaced by Rustler
- Hunter replaced by Seasparrow
- Rhino replaced by barracks/patriot

The Rustler and Seasparrow remain the only weaponized vehicles in the game with a machine gun. These can be used by rank 10 cops only as of the next update. Any reference to the Army job/faction will be removed in the next update.

To clarify there are two significant reasons why I am doing this:
- They are too powerful.
- I cannot detect if a player blows up someones vehicle with a rocket. Someone in a hunter/hydra could go around killing innocents and it's impossible to detect it. Sure they can report it, but it also means I can't give out XP for takedowns, so why would you even want to use these vehicles? Blame SA-MP's lack of basic functionality.


This is a great decision man!
Please stop +REP'ing me. I already know I'm most authoritative here