-1.
Cops hardly make any money, our job is to stop you, and we get paid garbage.
No need to make us lose more on death when we hardly gain anything in the first place.
This is not a danged team deathmatch server so you feel that the cops "team" have unfair advantages, it is normal that cops respawn normally after they die, they are working to make the city clean of crimes, not to compete in a team deathmatch way.
Cops don't earn any cash, so they shouldn't lose a lot either. Even when you arrest someone, once you fix your car and get some fuel you still lost more than you earned. Tbh i earn more on tickets than arrests which makes no sense either.
Also the "ban" from job because you die a lot makes no sense either..it's not really that hard to die because rules of killing cops aren't that strict and because there are gangs in PD and bank 24/7 slaughtering everyone that comes close.
Many people have echoed my opinions on this already - police don't earn much and therefore it would be harsh to penalise police for dying.
The thing we have to keep in mind is that of all the jobs - Police are the only ones that are likely to die with any regularity, there are plenty of non-criminal activities that are fun and earn good money.
You only risk losing your weapons if you are level 2 wanted - you can store extra guns / ammo in properties to prevent this loss. The police are only going to kill you if you are a threat - you always have the option to surrender and /bribe . As for jailtime, the minimum you need to pay is $1000 for bail (just wait a couple mins and it'll tick-down) - but you can always bribe for $500 or get paroled for free by a level 5 officer.
Personally I think the *opposite* should be implemented with better pay than $50 for tailing 30 seconds, a few hundred after 15 minutes and getting an arrest - but personally I've never played cops for money, I play them because it is really fun ♥
So for the suggestion it is a 2/5
There are discussions on this same thread about Spawn Timers / changing spawns for police who have been killed to prevent them coming back constantly at the PD and hunting down nearby criminals.
My views:
Spawn Timers - I'd rather there be a short spawn timer than the shaky camera, but that isn't really keeping to the point. In my view criminals should *not be able* to flagrantly camp outside of PDs and get away with it unscathed - if you are wanted, then your goal (to be honest), should be to commit other crimes or evade. If you are chilling near to one of the PDs you deserve to be tazed / arrested and shot at if necessary - play stupid games and win stupid prizes.
Changing Spawns - Please no. As others have mentioned in the thread - ending up on the other side of the map and having to drive all the way back to the city would fucking suck. In addition I quite enjoy playing as a Sheriff in the Bone County / Red County areas (where it's rare to deal with large groups of criminals) - being spawned in the cities would also suck because I would have to drive all the way back to my *base location* where I am likely the only cop there anyways. 😆
Anyways. Hope it gives people things to think about ♥
