Combat overhaul, priorizing on-foot combat.

We are in the point where MCNR got stale due to constant abuse of scummy fighting tactics, our beloved driveby. It's time to end this all

From now vehicle armor will be removed entirely, although to compensate this ALL vehicles will get +100 buff to base health, and service vehicles will have 1350 hp. Along with It extra bulletproof tires will be removed, and stardard bulletproof tires will get tweaked (Price of extra bt, 10 shots to break)

Since we're done with vehicle combat let's move to on the main topic, on-foot combat.

Optimize damage values for certain weapons:

Colt 9mm - This gun is a joke, and new players surely realize that, make It match the silenced 9mm stats

M4: 11 Base damage, 9 medium, 7 far range - M4 is a more modern weapon than AK, uses different caliber and is more suitable for longer range encounters that's why I've suggested to improve it's longer range performance

MP5: 10,7,6 Close, Medium, Long - We are not supossed to go deep down into realism, but MP5 is overwhelmed by other SMG's due to mobility and all so It'd be nice for It to be more versatile, making itless DB reliant weapon.

Shotgun - 42,21,10 Obsolete weapon, buff will benefit new players slightly more.

I believe neutering (yes) DB in favor of on-foot combat will do the job for less and more experienced players.



dead_bxnny
PD Deputy Chief
SAALCA Division
alive wrote:
giving 1 star coz most times i play alone and in fights where cops outnumber me i can still give em hard time

Ralsei wrote:
Finish an IQ test before replying under my suggestions please, also get a grip on reality and mcnr's situation.
hes word.


https://youtu.be/gWsl4ASCi3w
Definitely a no-no, -1
This guy sees vehicle nerf, instant -1 even tho Its 1/3 of the suggestion. Pls dont comment if you have nothing useful go say
dead_bxnny
PD Deputy Chief
SAALCA Division
+1
Hugr +1, ive always been an advocate of removing canceroud car combat

Moved to under consideration
+1 very good for solo players like myself