DM arena

Nice idea +1
But
Probability of this getting implemented is 10%
Mike all im suggesting is adding it for a test.
see how players feel about it and if nots good then u dont implemented.
u dont lose nothing its a win/win either way
Lmfao

That's cool, but I'm not a fan of the idea of magically teleporting into this arena. A DM stadium with different modes available to participants sounds more appealing to me. That would be the best way to incorporate something like this into a CnR server.
Since we're not planning to abandon the idea of a CnR server, I would suggest this DM arena thing to be some sort of server automated event, like the Decathlon. Once every in-game week, players will get a chance to join this event. If there are enough players, the event starts and lasts for 10 minutes. Players will be teleported to an isolated interior (I suggest Warehouse 1, image attached below)

They will have to kill anyone they see and after each kill their armour and health will be refilled. Dead players will keep respawning until they leave the event. The player with the most kills will win the event and will be given out a prize.
I have had the idea to implement some sort of DM event since the start. It's not something that will come in the immediate future, though. I have other things waiting to be finished before I think about that.

I do also want to add more functionality to the staff event system to make organising DM events easier in the meantime, including teams, scoring, lives, and more. There are some improvements coming in 1.15 but not enough to allow proper creation of DM events yet. But it's on my ever-growing list.

Also why the fuck is the title /siphon...?
Mike wrote:
Also why the fuck is the title /siphon...?

the command to enter the arena i was talking about is /siphon. since u get armor/health back after each kill
wat
we Will rock you
OMEGALUL
There's single-player and DM servers for this.