Agreed.
Perhaps the cost of items/upgrades for the house could be based on the value of the home?
Also the civilian jobs need a rebalance to make them all on the same playing field, right now nothing except securicar mission on civ side is worth doing for any reason.
Long Haul pays crap for teh amount of time you spend doing it. Sweeper and garbage man pay like garbage as well.
The "race" missions are pretty obscure and kind of boring as well, not really a point in doing it when you can go rob the bank and get 5-30k easy.
The useless items need to be given purpose. Perhaps boost the STD transmission rate for prostitute job to give condoms purpose? and make it worthwhile for somebody to do prostitute other than mess around.
Mechanic job also needs fixing and an overhaul price wise.
Wealth tax can be charged on income made during the time between paydays perhaps? this will allow large money balances to be maintained but less income over time which might help curb the ridiculous amount of money flowing into the economy with nothing to get it back out.
Maybe add decorations/props you can put in your houses? can be really expensive to give players a cash sink. Maybe let players sell these props to each other, transfer ownership?
All Solid ideas I think. See what I did there?
I’ll try and set time aside for a big rebalance. I also need to find things to add for people to spend their cash on - ideas?
Things you can increase in price or just add to spend cash on:
1) Make vehicles more expensive and add planes/helis possibly, but not all. Also boats would be useful sometimes.
2) Make it so you can turn your normal vehicle in a police vehicle for a certain amount of money, but after that it won't be usable as a civilian vehicle.
3) Definitely increase wealth tax.
4) Fix the safes as I mentioned before in your dm's. Go check if you have forgotten.
5) Businesses!!! Cost a lot and can produce money slowly, increases if people buy things in it!
6) Lower the amount of money that can be obtained from places such as banks and increase the civ job awards so they all get evened out.
7) Possibly add drugs that can be bought from dealers for money. I think this was suggested already.
😎 Nerf fishing. It's too profitable and gives too much score.
9) Some kind of player made street races that people could place money in to win.
10) That betting shop that has been saying "WILL BE IMPLOMENTED SOON"
11) Cops have the ability to spawn any cop vehicle in at will, set a small price of like 1k per spawn, or set a checkpoint at their garage where they can spawn any cop car for a price. Might be useful.
12) Ask money to train on the shooting range. Kind of doesn't make sense that you get paid for wasting the businesses ammo and using their weapons.
13) Let prostitutes set their own price from a minimum to a maximum set by the server.
14) I kind of would suggest making banks harder to rob, since at this point in time I've seen 4 criminals easily robbing a bank versus 6 cops. And like decent ones not complete beginners. I think it might be a tiny bit too easy.
Not detectable on radar for some time for some nice money
Very expensive tank rent
Expensive one time Jetpack use/rent
Good ideas, all of those.