If there was a way to do away with the Y menu it would be really nice. It's annoying having to stop to do things with other players or pull my cars out of the garage.
A filter script is a script that runs alongside a game mode. You’re talking about dialogs. Dialogs are simple to script. I don’t want to spend time redesigning something that works. Dialogs support things not possible or difficult in text draws such as tabulation, columns and embedded colours.
I don’t see why the interaction menu is a problem for you. I’ve never heard anyone else complain about it. What exactly is the issue? Why do you need to move your camera around while in a menu?
Pardon my unfamiliarity regarding those, I was trying to search what I was looking for and those are what came up, thank you for the clarification!
I didn't mean to complain, I'm sorry if you understood it that way.
What I was trying to say was that sometime's it may be too time-consuming to take out an item from your inventory, and some other dialog interaction related actions. We can disregard the text draw suggestion, dialogs work fine, I didn't really mean to see them as a 'problem'. We don't need to replace them I guess if the only problem was the 'freeze' and it was time-consuming, by that, I would like to suggest adding a substitute (commands, specifically) for some of the options just to make it easier and faster. These might include the ff: Calling your personal vehicle via /callveh, taking out items from your inventory via /invtake (item name), and some other commands that we can have a command alternative for.
EDIT: I changed the subject topic just to make it clearer and disregard the text draw suggestion
I agree commands would be good for quickly accessing things.