Unofficial Comprehensive Law Enforcement Guide v0.3

Good job. Its funny to me that so many players who have been playing for so long still don't know these rules.

I will advise though, if you are orange named, police can disable or destroy your vehicle with gun fire.

As example, they shot someone 3 minutes ago or robbed a shopkeeper 2 minutes ago, police can shoot their vehicle until its disabled or destroyed. Police don't need to wait for retaliation in order to attack a suspects vehicle, its only during on foot combat where they need to wait.

While we do advise pit maneuvers and roadblocks, vehicle collision is not synced very well and therefore chases like this would just go on forever, so grab a buddy and disable their vehicle via gunfire. Just don't kill them (unless they're recent threats in /crimes)
50 of you and mcnr would be great 😆..Nice work from the grove 😎
Greetings!
Thank you for the response -please see my reply below 🙂

I will advise though, if you are orange named, police can disable or destroy your vehicle with gun fire.

Completely agree with this but only if they have a valid reason to do so. My thoughts on that following:

Point from the unofficial guide as per v0.3 talking about firing at vehicles (orange and red)
  • If the suspect is firing upon you - you are permitted to return fire, likewise in the event the suspect is known armed/dangerous (e.g. very aggressive, very recent police murders - please use good judgement and study the /coprules , if you still have any doubts you can use the /helpme command on the server to call on an Admin or the #rule-clarification channel of the Discord server for assistance.)

As example, they shot someone 3 minutes ago or robbed a shopkeeper 2 minutes ago, police can shoot their vehicle until its disabled or destroyed. Police don't need to wait for retaliation in order to attack a suspects vehicle, its only during on foot combat where they need to wait.

While we do advise pit maneuvers and roadblocks, vehicle collision is not synced very well and therefore chases like this would just go on forever, so grab a buddy and disable their vehicle via gunfire. Just don't kill them (unless they're recent threats in /crimes)

Paragraph 1 - Agree there are circumstances where police can start firing on a suspects vehicle without being attacked first (this is what I was trying to indicate with the armed/dangerous and the couple examples) but not sure it is exactly clear. The guide should reflect what is expected and also what is allowed. When I do the next revision I could probably do something along the lines of "You may fire upon a suspects vehicle if" with a few of the most common reasons and can probably clarify the actual importance of the /crimes command in relation to the rules of engagement in section 4 (people cannot reasonably be expected to remember the recent events of every criminal which is why we have this command 😀 )

Paragraph 2 - Forever is a stretch 😛 Usually players make some pretty critical mistakes allowing you to box them in or forcing them to flee a flipped car - keeping the pressure on them by having a suitable vehicle to close the gap is usually sufficient in my experience. That notwithstanding they'll run out of petrol sooner or later - I had this happen to me once when I pursued a very-fast car with a regular patrol vehicle for a giggle and had no other options (I was by myself).

Just to explain part of my rationale behind the 'firing at vehicles' part of the guide - please see the screengrab of someone asking a pertinent question on the Discord server with Mike's response - https://i.imgur.com/XTMWZgY.png
What I am taking away from it is that is that police shouldn't be indiscriminately drivebying every fleeing orange or red player they see - which is something that happens surprisingly often on the server based on my personal experience.

All of this being said, I am aware that this guide is on Mike's radar (and I'm hoping to get the spawn lists of the ranked police vehicles in order to complete this guide).
I'm holding off doing any major revisions for the time being in order to allow people to read, digest, reflect and feedback.

Definitely would be good to hear Mike's view on all of these points to understand if and what needs to be changed.