hydra / hunter

i was playing some minutes ago and i saw tank / hydra / hunter gives the most wanted player / normal player damage , which isn't fair , it's not DM it's CNR , we should remove tank / hydra / hunter to save normal players
Better idea is, only allow hunter/tank to hunt down most wanted suspects, hydra for planes with any wanted stars level (either with system or rule or both).


I agree that the military vehicles should only be used to take down most wanted suspects. The problem is samp does not provide me with the ability to detect who killed a player in a vehicle using rockets. They just die with no killer to blame. Until I script this detection myself (which will not be accurate in the slightest) I have no way to enforce this.

I will make it a rule but it will be difficult to enforce.
+1 to remove these vehicles from the server
I agree with funtastic power,except Hydra situation.I think hydra should be used against Orange suspects too,it needs 4-5 shots to destroy a vehicle.They can just avoid lock-ons by using alleys and driving near buildings.
+1
But if hydra/tank/Hunter is going to get deleted, then they must give Rank 10 and level 100 people another perks.Because people grinded for those perks.
then what is the point if army is "added" if hunter/tank/hydra got removed -_-


Xx_Clara_Bunny_xX wrote:
then what is the point if army is "added" if hunter/tank/hydra got removed -_-
well i don't want to remove hunter / hydra / tank , but make it give damage to MOST WANTED only and tank only , it's not fair to other players even if they go to the place , tho if they are doing job and most wanted player go to innconet player and tank kill both what we will do ? that's my point
there no script with that thing, they can kill orange/reds if none civil nearby them, if they near then don't shoot first until they leave from the area