Yeah, we couldn't replicate
Tested a lot of times.



Mike wrote:
Walt SNOOP Only thing I can think of is that the bullet hit on only one player's screen and not the other.
SA-MP reports damage in two ways: OnPlayerTakeDamage and OnPlayerGiveDamage. They are generally both triggered when someone is shot. However, I do wonder what would happen if the bullet only hit for the shooter, or only for the victim.
I'm not sure of the best way to test this. Maybe /lag on the test server?
I'm moving this out of invalid bugs because it's clearly a valid bug, there's literally video evidence......