Unique melee weapon abilities

Had a random thought in mind which I honestly think would be a great addition to the melee weapons ingame, giving them some love and usefulness.

Brass knuckles: should deal more damage, nothing more

Chainsaw: nothing, good as it currently is ingame

Baseball bat/Pool cue/Golf club: 30% chance to apply the drunk effect to enemies for 25 seconds

Shovel: 30% chance to apply the tazered/on crack animation to enemies for 5 seconds

Nightstick: 30% chance to disarm your enemy for 2-3 seconds

Katana: a 5% chance to apply bleeding effect, losing 2hp every 3 seconds which lasts for x seconds

All dildos: 35% chance to inflict STD

Cane: 35% chance to "blur" enemies vision for 10 seconds

These effects when triggered should notify the player in chat

To help prevent this being super overpowered, players should have a minute of immunity from these effects when triggered on them








Very nice ideas. I dig this! The katana one is especially cool
Good idea, would be great if the katana could have a chance of insta kill.
+1
yeaaa slice these dudes with da katana!!!!!!!! +1
Brilliant idea, Big +1 from me
I like the suggestion but it should be added that once you strike these weapons you too get cooldown to prevent melee spam on players.

I.E. if someone sneaks and starts spamming those abilities on you, you're pretty much helpless, so striker should be applied same thing the nightstick causes targeted player.
But the beheading probablity should be 1/50 . 5 ⭐
Bumping this and tagging big man Mike in case he didn't see. Could be a cool new feature and give a new leveling up element. Well done Cashewz.
Then its will be like '' Fear My Katana"
Yes! I dig this a lot!
Also for dildos and vibrators you could add a 10% chance to give the player it hits an STD that they must cure.
Cashewz wrote:
Brass knuckles: should deal more damage, nothing more

Doesn't it already?

Cashewz wrote:
Baseball bat/Pool cue/Golf club: should have a 35% chance to apply the drunk effect to enemies for 10 seconds when successfully hit

Good idea.

Cashewz wrote:
Shovel: should have a 30% chance to apply the tazered/on crack animation to enemies for 5 seconds when successfully hit

Good idea.

Cashewz wrote:
Nightstick: should have a 25% chance to disarm your enemy for 2-3 seconds when successfully hit

Good idea.

Cashewz wrote:
Katana: should have a 5-10% chance of an instant kill, beheading your enemy when successfully hit

Not possible. It already deals a lot of damage tbh.



I like the ideas, however I do worry that people will hate being on the receiving end of them and they will be seen as being 'abused'..
Sunbreeze wrote:
Yes! I dig this a lot!
Also for dildos and vibrators you could add a 10% chance to give the player it hits an STD that they must cure.


Good one. I originally thought of the knife to have a chance of making you bleed every few but then I remembered it was disabled in the server. This could be a better replacement.

I like the ideas, however I do worry that people will hate being on the receiving end of them and they will be seen as being 'abused'..


Getting hit by melee is kind of difficult when you run around with guns so I believe it’ll be balanced, however we can always increase the chances if it becomes troublesome. We’ll wait and see if this gets implemented hopefully.