Escaping jail with a screwdriver

Idea's cool, but then you need to lower that 20% down to like 10% and then screwdriver increases to 30% with a chance to break it as well, so it's gone from inv and need to re-buy.
Either way, I think getting out of jail is an absolute joke at this point since the time's are low and 9/10 times you active gang players get your friends to bail you out anyways.



Mike wrote:
I don't know why breaking out of jail feels impossible, because it's literally 20% chance of success (1 in 5)..


// 1 in 5 chance of breakout success
if(!random(5)) success = true;


I like this idea though.


tbh.. as someone whos always in jail, feels like 1/10 to me..
supporting +1
Sure, why not. But only 1, not 3 screwdrivers.
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