Ivory Towers Mental Clinic



So, after talking to Mike I know for a fact this is not going to be an alternative paramedic spawn location (it's a mental clinic / rehab)... but we could still look at adding this as an interactive/robbable business, with a blip?

- A white-uniform medic NPC with the usual anim & functionality will be added to the front entrance, mainly for cosmetic purposes;
- Two Ambulances will be added to the parking lot;

- Maybe do something weed-related with this little section of the building?

At least a paramedic actor that would act as a drug dealer, however it would not accept weed from you and would sell it for a price higher than the dealers do, in exchange for the transaction not giving you WL if the cops are nearby and the drugs being non-confiscable (legal)? At best, maybe a custom, robbable interior for the dispensary, where one would not only rob cash but the weed as well?

- Minor map improvements will be made around this building lot, which is now pretty much vacant aside from being an occasional location of seasonal collectibles;
- The clinic should not be used as a regular after-death respawn point, BUT we could make it a replacement for admin jail? If so, a padded-walls interior can be added and the player will be teleported here upon completion of admin jail, no matter the active city.
You cooked and made a 6 star dish fr

+1
+1
Put all ppl who make duel montages to the clinic +1
dead_bxnny
PD Deputy Chief
SAALCA Division
+1
TweekTweak wrote:
Put all ppl who make duel montages to the clinic +1
Don't forget about some people who record themselves cheating in montages  +1
typtics wrote:
Don't forget about some people who record themselves cheating in montages  +1


yeah add em all into the oG wing of the building