mcnr bank robbery needs a buff

currently, robbing the bank is a high risk low reward activity which is just a waste of time considering there's lots of cops on the server all the time.
most of the time it's you being chased by 4 cops every time, and even if you manage to shake them off or take them down, the amount of money you've gotten is worthless because now you have to replenish your health and armor and if you die again (the cops will just come back in a minute or two)
you've basically lost everything you've earned.
you get a moneybag containing 18000 dollars or less every time which is not enough at all. any person who plays as a criminal will get what I mean and will agree. the moneybag nerf was something no one asked for and nobody likes.
skill issue
7even wrote:
skill issue
sorry that im just trying to enjoy the game and pass time.
also who the heck are you. i dont have a skill issue. im probably much better than you are.
Please both of you. Let's keep the conversation constructive and focused on the suggestion. Thank you.
RavenGuard69 wrote:
currently, robbing the bank is a high risk low reward activity which is just a waste of time considering there's lots of cops on the server all the time.
most of the time it's you being chased by 4 cops every time, and even if you manage to shake them off or take them down, the amount of money you've gotten is worthless because now you have to replenish your health and armor and if you die again (the cops will just come back in a minute or two)
you've basically lost everything you've earned.
you get a moneybag containing 18000 dollars or less every time which is not enough at all. any person who plays as a criminal will get what I mean and will agree. the moneybag nerf was something no one asked for and nobody likes.


I absolutely agree, it needs to go back to more than 35k per moneybag as it was before. Now with the vehicle max health set to 1.5k it's even worse.
+1, I agree too and I usually have to drive a minimum of 5.90 KM. Just for me to receive a 18.000$ so yes I hope it'll be modified.
Make the payout higher so that players have more incentive to team up and work together, having people decicated to staying outside of bank watching for cops, designated getaway driver, etc. Then can pay their teammates. Should definitely be 30-40k payouts each time.
Payout is based on cop percentage.

If the server has 50/50 cops/criminals the payout is $20,000 - $30,000 for exploding the vault and $30,000 - $50,000 for hacking the vault.
This can decrease to 50% with no cops online, or increase up to 300% if there are 3x as many cops as criminals.

So the max payout for bank robbery is $150,000 per bag if there's a huge number of cops.

I'm crap at the game and I've robbed the bank many times with low effort. You have to just get lucky sometimes, and rob it at the same time as many others, or team up with people.

Eventually more robbery locations will be added which will make each individual robbery easier as the cops will be spread over multiple locations.

There are already planned improvements to the bank robbery to actually make it a bit more difficult. I'm rejecting this suggestion for now because I think the payouts are fine but I will review them in the future with other payouts when I look at the 'economy' as a whole.
Mike wrote:
Payout is based on cop percentage.

If the server has 50/50 cops/criminals the payout is $20,000 - $30,000 for exploding the vault and $30,000 - $50,000 for hacking the vault.
This can decrease to 50% with no cops online, or increase up to 300% if there are 3x as many cops as criminals.

So the max payout for bank robbery is $150,000 per bag if there's a huge number of cops.

I'm crap at the game and I've robbed the bank many times with low effort. You have to just get lucky sometimes, and rob it at the same time as many others, or team up with people.

Eventually more robbery locations will be added which will make each individual robbery easier as the cops will be spread over multiple locations.

There are already planned improvements to the bank robbery to actually make it a bit more difficult. I'm rejecting this suggestion for now because I think the payouts are fine but I will review them in the future with other payouts when I look at the 'economy' as a whole.


That is interesting I did not know it adjusted like that. However I have never recieved a bank bag over 37k.
thomas_crosby wrote:
That is interesting I did not know it adjusted like that. However I have never recieved a bank bag over 37k.

I didn't know either. However, I'm guessing we might not have had the opportunity to be on the server when there are a lot of cops online.
All robberies are 'weighted' like this. But yeah I don't think it actually gets mentioned anywhere..