Disable quit to avoid (crash/timeout)

Whether a player gets his modded game crashed or experiences connection issues it's still player-sided. Say, if you're late to a meeting it's only your problem.
Please stop +REP'ing me. I already know I'm most authoritative here
Actually, if this is implemented there are many ways that criminals can quit to avoid such as forcing to crash their SAMP client in order to not receive this Quit to avoid rule, so It's a no for me.


Forcing a crash is as easy as using task manager to kill GTA. So no.