Enviromental damage is considered being attacked

Ver: 1.11.14 R2
Build: 30f02a3

Certain things, like missions, won't allow you to do them for a bit if you're in combat. However, it seems to consider enviromental damage, such as falling, to have been attacked recently and thus in combat.

I have a feeling that this is unintended and it should instead only be checking for damage that was explicitly caused by another player.
Played SA-MP for longer than I care to admit. Previously developer of now-defunct SACNR.

Personal website - https://markski.ar
SAMonitor - https://sam.markski.ar
Yes, this annoys me, I'll fix it.
Mike wrote:
Yes, this annoys me, I'll fix it.

Doesnt this include damage done by vehicle collision?
Astro wrote:
Doesnt this include damage done by vehicle collision?


Been a long time but IIRC vehicle collision damage includes a damager id, just like gun damage would
Played SA-MP for longer than I care to admit. Previously developer of now-defunct SACNR.

Personal website - https://markski.ar
SAMonitor - https://sam.markski.ar
Fixed next update.