Emp abilities for cop rank 10+

i know this is kinda not sense, but this is might be helpful...i mean add like we can do abilities for cop rank 10 like emp(we can shutdown their vehicle for 5 or 10 seconds and then they can turn their engine on again) and make it the cooldown for 60 or 90secs..idk if they agree with my suggestion or not but its my suggestion tho 😀


In my opinion, this is more suitable for CIA faction later on (if that will be added).


we don't have to use CIA faction..just add it to cop rank 10+..no more work for that tho 😀


Cops already have spikes, hydras and hunters. But it would be cool still though.
hydra and hunter is for army...uncle mike allowed to use that for rank 10 cop for while until army is ready, but we really need a abilities for regular cop..i mean commisioner can do like emp or etc right?


ehh agreed:D
Maybe add an Oppressor MK2? The gameplay is almost balanced imho, especially for "cop rank 10+"
Please stop +REP'ing me. I already know I'm most authoritative here
ᛏreba wrote:
Maybe add an Oppressor MK2? The gameplay is almost balanced imho, especially for "cop rank 10+"

Harry potter GTA mod


-1,it would be overpowered.
If EMP would be added, Criminals must have also a deactivator for EMP, so it would be fair for criminals.


I would definitely limit this to CIA/FBI is they were added.
hmnn Okay give it to CIA..FBI..idk whats their ability


nah, cops are already op enough
+1
WE WILL also need jammers for criminals and a limit for them like 3 or 5...
jammer should be bought in mod shop imao