Add an option to turn on/off labels above players (level, wanted status etc..)

I think it's a good change, but it would be better if it were optional. Personally, I feel like it puts too much crap on the screen sometimes.
It is not possible to do this natively. I'd need to rely on a plugin, which may not be supported when we eventually move to open mp.
Remove the "level" label because we all can see what level a player is by pressing TAB and clicking on their name. Adjust the "threat" label for cops only (I kinda think it is a bug). The 2.1 update itself is good thought.



Legend of Red Army
CR7 wrote:
Remove the "level" label because we all can see what level a player is by pressing TAB and clicking on their name. Adjust the "threat" label for cops only (I kinda think it is a bug). The 2.1 update itself is good thought.

Or Just remove it  :'( in sites like out of pd i can barely see when there is a lot of players, the previous system worked Just fine.
Mike wrote:
It is not possible to do this natively. I'd need to rely on a plugin, which may not be supported when we eventually move to open mp.

Maybe instead of the big text showing the threat level just place a dot next to the name
When threat dot colour is red
If you can't customize the labels per-player, then you won't be able to implement the cop change, but it would be nice if the "Level 100" text was just removed entirely as it is basically useless, and if you want that information you can open that player's interaction menu.

[RsA wrote:Daughter. link=topic=22404.msg107545#msg107545 date=1725164830]
Maybe instead of the big text showing the threat level just place a dot next to the name
When threat dot colour is red


And the threat status could be further simplified to get rid of the "non-threat most wanted" status that you can acquire via a few methods to a simple color based system.

Yellow = Ticketable
Orange = Arrestable
Red = Shootable

It wouldn't solve new cops just being plain retarded, but it would make the system a whole lot better for new people, and just makes more sense than the label above the head. That being said, the non-threat label does still have a lot of gameplay value, and should be kept, and if possible, just for cops.

⚠️ finnish ice fishing game ⚠️
My toughts:

-Remove Player Levels label.
-Show the "threat/unthreat" only to cops.
-Instead of Police Officer rank 1-10 and Criminal level 1-6 show
Commissioner/Dep.Commissioner (or other ranks) - MostWanted/Suspect/Ticketable

sixstars. wrote:
My toughts:

-Remove Player Levels label.
-Show the "threat/unthreat" only to cops.
-Instead of Police Officer rank 1-10 and Criminal level 1-6 show
Commissioner/Dep.Commissioner (or other ranks) - MostWanted/Suspect/Ticketable


I would personally say no ranks whatsoever because if you've seen a sultan of cops driving by you cannot even distinguish their names (too much stuff over their heads).

Oh, and non-threat should only show over suspects, not innocent players.


EDIT: Another issue with these labels is that it makes it impossible to hide around corners because the labels do not have a los check like nametags.

⚠️ finnish ice fishing game ⚠️
sixstars. wrote:
-Instead of Police Officer rank 1-10 and Criminal level 1-6 show
Commissioner/Dep.Commissioner (or other ranks) - MostWanted/Suspect/Ticketable

I mean we could already know the rank of a cop because of the color of his name, if it was light blue it was a low level cop and if it was a dark blue, it is a high rank Police, the previous system worked Just fine.
basedSkeleton wrote:
I would personally say no ranks whatsoever because if you've seen a sultan of cops driving by you cannot even distinguish their names (too much stuff over their heads).


I totally agree, is too much stuff on the screen with unnecessary info.
Yes especially the Wanted level/level of the player, its not necessary for us to see it and if want we can check it on player list, the threat status is usefull like when your a cop, that can be left