Lancerb1 wrote:Don't think the math should be that hard on it, I think 2 criminals or even 1.5 to 1 cop ratio is fair. The thing that you have to consider is the health and armor also otherwise people will just force crash. radius needs to change according to the amount of players there are in the server.
I do agree being sent to jail if you crash/timeout should be determined by the ratio of cops to criminals that are near to each other. However, this may only work for small number of players, but not when there are 30, 40, or more players scattered all over the map.
It's pretty complicated but it can only do good.
