cut this arguement from here, discuss it somewhere else.
xo
What should MCNR do in regards to crews?
54 total votes
denim wrote:
Removing a crew isn't going to solve anything it'll make the gameplay more boring.
As for people who are crying to remove crew system are either cops who have tried to arrest us and failed miserebly or the player who have tried to kill us When we were MW.
I've seen a lot of ppl coming up with utter lame excuses to make crews look bad lol. Not our fault if we play together.
We mostly chill together and kill cops together when they come to us. Not that we hunt the cops by chasing them.
Still i never supported the ones who broke rules before and i never will. Therefore who breaks the rule should be punish by staff it's as simple as that.
MLGERROR wrote:I agree , the system isn't the one making this worst, it's the player itself wanted to. Hoping that every crew leader is open enough and also accepting people reporting their crewmates and deal with the complaint with fairness, not helping because he's your crewmates. Overall if that's just a chat system , it's not really gonna make something bad IMO. I'd say get a "General Crew Rules" stuff to control this, not disabling the features.
I support the idea of crews.
I don't support things like:
- hunting cops with your crew, especially if the cop is alone, thats the biggest douche move you can make.
- running around without tags (hes our recruit/member) if your crew is official, get them a tag, otherwise he's not your crew member.
- consistant rule-breakers in your crew, should be kicked or your crew will have to face consequences.
- a crew blatantly goes to 4v1 an solo player, be a man, and go 1v1 him, you can outnumber other crews, but leave the non-crew members out. If he shoots you back, face the death like a man. Don't ask your whole group to shoot him into pieces.
Things I support:
- Crew vs another crew
- Saving your friends from cop or rival crew.
Things that pisses me off the most, huge group is robbing a bank, 80% are in same crew. Then there are some new players, they get smacked by the group, because there were no bags and some greedy ass mofos just wanted the bag for their friend, leave the newer players out, do it on the regular dmers.
Hopefully group chat will be added aswell.


Solid wrote:
So, I gladly got an example of how it is daily on the server playing as a cop... I mean I can get that it's fun to play with friends or make groups, but shit like this is what makes you not want to play as a cop.
https://www.youtube.com/watch?v=HvyAKVmzb0Y&

Mike wrote:
You should not be using that vehicle mod. It alters the collision. Just look at 1:39 when your bullets hit an invisible wall.

MLGERROR wrote:
Some say removal of crews, will be disaster and boring, in my opinion, it could make things worse, becase then you have NO clue who is friends with who.
Rules need significant change, especially cop hunting.
I support the idea of crews.
I don't support things like:
- hunting cops with your crew, especially if the cop is alone, thats the biggest douche move you can make.
- running around without tags (hes our recruit/member) if your crew is official, get them a tag, otherwise he's not your crew member.
- consistant rule-breakers in your crew, should be kicked or your crew will have to face consequences.
- a crew blatantly goes to 4v1 an solo player, be a man, and go 1v1 him, you can outnumber other crews, but leave the non-crew members out. If he shoots you back, face the death like a man. Don't ask your whole group to shoot him into pieces.
Things I support:
- Crew vs another crew
- Saving your friends from cop or rival crew.
- smack talking another crew, if it wont get out of hands ofc.
Things that pisses me off the most, huge group is robbing a bank, 80% are in same crew. Then there are some new players, they get smacked by the group, because there were no bags and some greedy ass mofos just wanted the bag for their friend, leave the newer players out, do it on the regular dmers.
Hopefully group chat will be added aswell.

dudesdog wrote:
Well said. Crews should possibly get "infract" points based on what their members do. This will allow the rules to be followed, after a certain number of "infracts", perhaps some sort of punishment will happen.
dudesdog wrote:Sacrifice the bag, and do one of the new missions like smuggler, or mailman, or pizzaboy. The 24/7 bank robbing is repetitive, and we have great new features.. Use them!
dudesdog wrote:
Overall, I think crews are great, they bring players together... but 5v1 or in the bank when they kill the new player bc their person didn't get a bag..
Reonz wrote:
Even admins are doing this btw.

thouxanban wrote:
Here is my suggestion about Crew System :
+ Able to takeover the turf and gain perks from the TURF.
- So i will make it simple. Each crew able to takeover the turf but not EVERY SECONDS but each HOUR there is 1 turf that OPENED available to get taken over so thats their chance to fight over it. The Crew that able to hold their position for 3 minutes or 2 minutes within a cmd /claimturf or something they sucess taking over the turf.
-PERKS, so lets talk about perks. I think money income is fair i mean each turf has business in it right? i think its fair if each business pay certain amounts of money 3-5 percent from their income and to funds Crew tax each hour.
-Add some rules, Player Killed crew member can't going back to the warzone + No civillian allowed but crew members only. And police allowed to interupt the on-going turf war.
Please have your thoughts about my suggestion, lets make it happen.
