Feature preview: Police station weapon locker

Mike wrote:One restriction I'm considering is not allowing players to get their weapons back if they commit serious crimes e.g. murder.


thats a bruh moment
As someone said before, what's the point of arresting someone if they can get back everything they lost. Death costs like $500, bribing your friend / escaping removes the "punishment" time, your vehicle is teleported to you with just a few clicks, and now you can even get your weapons back.

I'd rather see the 'weapon locker' as a spot you can rob and get/steal weapons from..not the ones you lost but the ones that are stored in PD and belong to the cops. However it should give you the same wanted level as a bank robbery, and it should be just as "difficult" to crack the lock.

edit: maybe not an instant MW and the super complicated code as the bank, but being arrestable and doing some sort of cracking seems better than making it unlock that easly and get away with only a ticket.
Bank is:
1. Further from cops
2. You can do way more with the money from bank in terms of buying weapons then stealing weapons directly from pd.
3. And the pd weps not always will be the ones you'll want.



Mike wrote:
One restriction I'm considering is not allowing players to get their weapons back if they commit serious crimes e.g. murder.


Good idea! I can agree with that.
Solid wrote:
Bank is:
1. Further from cops
2. You can do way more with the money from bank in terms of buying weapons then stealing weapons directly from pd.
3. And the pd weps not always will be the ones you'll want.

True, but it's better than being unarmed when you /escape from your cell. Instead of trying to drive away you would then be able to fight your way through to safety.. That's pretty much the only useful scenario. Guns are super cheap and in any other case you'd just buy it from ammunation. That's also one of the reasons we don't really need the OP's kind if locker imo.