i have wasted like 2m+ (all on weapons) since the day i have returned, and i see no other "useful/fun" way to regain that cash back it's time consuming, just like howl said you just have to hope for lotto
wins (which is rigged)and banks are complete useless you just get 14k and it is nothing compare to what we lose (i loved the older feature, it was way better since the cash in banks were cops dependent
more the cops = more the cash) and hideouts makes 0 sense way too far, supporting this suggestion +1
Support this also. right now If I had to make money I would need to wait up till 3am and play when theres no cops on. and even now it's harder to do that.. It seems like cops over-run the server at all hours now. but yes anything that gives criminals more money Is a good idea rn.. It's not a balance issue between cops and civilians it's a balance issue with how many players choose to only be a cop (usually to avoid losing money) give the criminals more easier options to make money. as we can not limit how people want to play there game ie; cop or criminal.
+1
grinding cash is such a chore at this point that i rather "buy" it with real money by seling donators
Securicar / bankrobbery 24/7.
Bankrobbery is about to risk your weapons and hoping the cop tanks in your ass have a really bad driver.
+1
I never work cuz shit payments
I rob for fun but still its a high risk losing 30k guns, car armour and more for 15k bag
+1
I almost agree with that, caused me as ( death / losing 10-30k for guns and vehiclemods also) at least Securicar should be increased to double and bankrobbery but is it risk if not right and otherwise jobs and fishing it does interesting
+1
It's generally a good idea to consider the impact that changes to the system will have on players and the game's overall balance. On the other hand, if the changes are well-balanced and encourage more players to engage in certain activities, it could lead to an overall improvement in the gameplay experience. For example, as you said, let's suppose the changes make fishing or Securicar more rewarding and enjoyable for players. In that case, it could encourage more players to participate in certain activities can increase overall player engagement, and make the game more dynamic and interactive. Increased cash rewards for activities may encourage more players to participate in them, as they will be able to earn more money in a shorter amount of time. This could lead to a more diverse and interesting gameplay experience for all players, as more people may be willing to try out different activities that they may not have attempted before. Higher cash rewards for activities may also encourage players to spend more time on the server, as they will be able to earn more money in a shorter amount of time. This could lead to increased engagement and activity on the server. Additionally, doubling the cash for activities could make the server more competitive, as players will have a greater incentive to try their best to earn as much money as possible. This could lead to more exciting gameplay and a more engaging experience for all players. Finally, players may be more likely to recommend the server to their friends if they feel that they can earn a good amount of money through activities, which could lead to increased player retention and growth on the server.
CotD prizes will be increased. Securicar theft prize was doubled last update.