Balance

It is a bit unfair that the robbers lose all their ammo upon dying + get jail time while the cops get instant respawn with all the weapons and ammo. For example if a robber gets killed by a cop, he should be equally considered dead as the cop. Instant respawn with ammo, it just doesnt make sense that a dead man wakes up in a jail cell. If a robber dies, he is dead, his WL resets, and he gets his gun normally, if he gets arrested he loses ammo and gets jail time. Arresting is nonsense if the criminal ends up in jail either way.
Wow this sound nice would like to see implemented
There is sense to this however I think a better way would be to make cops lose more on death.
Dudesdog i think both are over the line, robbers should be dead when they dead, and arrested when they arrested, and not both at the same time. On the other side, cops should lose a bit more upon dying, and the loss should be balanced, robbers and cops lose the same ammount, no discrimination, no favorizing
There is no 'death' in this game. You get treated at the hospital and then if they identify you as a criminal they send you to jail.