Remove cop seasparrow

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Mike wrote:
I cannot control the damage its gun deals - that is controlled by the game and the script has no say.

All I can do is some or all of these:
- Make it use more fuel (so you get a limited time to use it)
- Make the gun usable only for a short period of time before making it 'cool down'.
- Make weapons do more damage against it so it's easier to take down and/or give it less health to start off with.

???
Yes, they can also upgrade it's health to 2k rn, It's just disgusting.
Zack Hemsey enthusiast
Mike wrote:
I cannot control the damage its gun deals - that is controlled by the game and the script has no say.

All I can do is some or all of these:
- Make it use more fuel (so you get a limited time to use it)
- Make the gun usable only for a short period of time before making it 'cool down'.
- Make weapons do more damage against it so it's easier to take down and/or give it less health to start off with.

???


I like the idea of making it use more fuel, so you have a very limited time to use it

#FreeCuba
nerfed gun, nerfed health, excessive fuel usage, but still, we have those shitty blades. Get rid of that thing lol
xo
Skrillex wrote:
nerfed gun, nerfed health, excessive fuel usage, but still, we have those shitty blades. Get rid of that thing lol

Are the seasparrow blades really any different to the other helicopters in the game?
Mike wrote:
Are the seasparrow blades really any different to the other helicopters in the game?


not at all. but it's light weight makes it real easy to swing around and chop any guy, unlike any other heli in the game. Other helis are real heavy and heliblading isn't as easy as in a sparrow
xo
Mike wrote:
- Make the gun usable only for a short period of time before making it 'cool down'.

i mean thats probably pointless if your car catches fire as soon as the gunner starts shooting you
how about when the cop shoots certain bullets by sea sparrow, it overheats and the sparrow loses health too. and it needs 10-20 seconds to cool down. its too OP now, you cannot deny it.
Fateh wrote:
how about when the cop shoots certain bullets by sea sparrow, it overheats and the sparrow loses health too. and it needs 10-20 seconds to cool down. its too OP now, you cannot deny it.


Come on, bro. GTA SA already has many rip logics don't add more pls
+1 I agree with u
Just be here now.
Mike wrote:
Are the seasparrow blades really any different to the other helicopters in the game?

No

Sparrow has same
News chopper is the most manuverable and same blades
Same for Maverick and police helicoptet but those blades are longer.


Just make the fuel consumption higher and everyone Will bé happy.
Nobody can escape their sins, everyone gets punished whether it takes a day or an eternity.
You can change who you are, but you cannot run from yourself.
Mike wrote:
I cannot control the damage its gun deals - that is controlled by the game and the script has no say.

All I can do is some or all of these:
- Make it use more fuel (so you get a limited time to use it)
- Make the gun usable only for a short period of time before making it 'cool down'.
- Make weapons do more damage against it so it's easier to take down and/or give it less health to start off with.

???


I'll take the reduced hp and increased fuel consumption. Heli-blading is avoidable if you know what you're doing and how to juke a pilot.
Don't remove it. It's easily outmoverable and requires very basic tactics to be outplayed.



In my opinion dont remove it just make it more easier destroy, by fixing the current damage system or atleast add the RPG to be sold at ammu atleast 1 bullet per person and make it cheap
Solid wrote:
Don't remove it. It's easily outmoverable and requires very basic tactics to be outplayed.

you cant outplay a person in seasparrow with 18 fps, it requires 1k m4 ammo to take out 1k hp, do the math yourself for 2k ammo
so lets make it that bullets from weapons do more damage to helicopters?