Build 59 - 18/04/2019
A number of issues have been fixed with the Dealership test drive function:
- Test drive entities and variables not properly reset on clean-up.
- Fixed issue in test drive where the vehicle had to be hotwired.
- Fixed issue in test drive where test drive could fail immediately due to 'too far away', 'vehicle damaged' or 'left vehicle'.
- Fixed issue in test drive where test drive did not end if the player died or was arrested.
- Cops no longer keep a test drive vehicle if they go too far with it. They cannot commit the crime of 'vehicle theft'.
FIXES
- Fixed issue with /help dialogs displaying so wide they were off-screen for low resolution displays. 800x600 lowest supported resolution.
- Fixed issue where players had full health restored after 'respawn data' was applied. For example when a player collects the treasure hunt clue, their current location etc. is saved, they are taken away to be shown the clue, then they respawn with the saved data. Health was not being saved.
- Fixed issue where 'INJURED - Crouch to revive' label could persist after a player respawned with full health (should never happen - see above issue).
- Fixed an issue where if the class selection GUI (<< >> SPAWN buttons) were displayed to a player before they connected (timed out or server restarted in class selection for example) they could not spawn/login etc. until clicking << or >> (dev: fixed OPRC GUI fix).
- Fixed an issue where a player's camera could fly into the sky during the login screen.
- If a player dies or is arrested while waiting to view the treasure hunt clue camera, this action is now cancelled.
- Fixed issues with screen fading to/from black sometimes flashing/skipping. For example if a player's screen is fading to black and is instructed to fade to black again, it will simply continue to fade rather than starting again from no-fade.
- Fixed box size issue in treasure hunt 'Type /TH to see clue cam again' popup.
- Fixed box size issue in first intro tutorial popup 'Welcome to San Andreas, player_name.' where the end full-stop could be on the next line if the player's name was 5 characters long.
- Fixed a bug where a cop can't go off duty if they aren't level 10 and have a weapon licence. This should only be checked if they want to BECOME a cop, however seeing as they cannot become a cop in the first place without these it doesn't matter too much.
- Fixed issue where 'You have an STD - call a medic' subtitle text persists on-screen after cure.
OTHER
- Dealership vehicle labels now shown level unlocked at.
- Dealership vehicle labels can be seen from further away.
- Yellow enter/exit marker at back of LSPD is now animated to match all the others.
NOTE: Global debugging is enabled by default for this build. Turn it off with '/debug 0'.
