Q2A easy fix

illusion wrote:
/q commands are only samp client based the server cannot do anything to stop the /q command it will be rejected fr


I'm sure there is a workaround in which the client closes but the character does not instantly dissapear
Admen
this can be done if the server detects the player used the /q command so it will be like in the player pov the player closed the game with /q command but he still remains in server for 10sec
don't gotta do all that bro. this is one of the easiest complaints to prove.
Best regards, 
Senior Associate 
MRA (MCNR Reporting Association)
s1mple wrote:
don't gotta do all that bro. this is one of the easiest complaints to prove.


True bro but it's annoying... you need to record or take screenshots, you need to come to forums, take the format, etc. This way you remove all that and people wont be frustrated because someone q2a.
Admen
Jimmy wrote:
True bro but it's annoying... you need to record or take screenshots, you need to come to forums, take the format, etc. This way you remove all that and people wont be frustrated because someone q2a.
If you get frustrated over samp q2a you need to touch grass
stacJ wrote:
If you get frustrated over samp q2a you need to touch grass


Why hate i just recommended a fix 😭
Admen
+1 this is one of the hardest complaints to prove

Sounds doable via placing an actor with the same skin/health as the departed player immediately after the latter leaves, but then again I'm no scripter so the devs gotta weigh in on that
What do u wanna do to his character for the last 10 seconds? Fuck him? If yes +1