Custom headshot damage value for specific weapons

As of right now, every weapon is defaulted to deal 1.5x more damage to the head. This means we can't have more variety of proper weapon choice, and does somewhat screw over balancing a little (makes some guns like Combat shotgun feel "broken" since it's already pretty good for body shots)

Implementing this means we can make more weapons (bad or good ones) have more of a proper role to serve (think for example silenced bad for body shots, but really rewarding for headshots)
+1

i thought this kind of already was, since the sniper used to 1 shot in head