chuppy wrote:
Let's get real for a second. Cops are already (pretty much) useless when it comes to arresting/killing gangs. You want to take away their desperate "full speed crash" in hopes they at least take one of the criminals with them to the grave? No, this definitely doesn't need any nerfing or changing. Be aware of your surroundings and you'll be fine.
You're saying cops should use tazer and arrest, but you're forgetting that 90% of criminals are armed and never give up without a fight. Toss in few friends on their side, there's no way you will win the fight with guns let alone with tazer and cuffs. The only way to try and do some work is to crash full speed into one of them, throw molotov on the other guy and deal with the third guy.
Keep in mind ramming counts just the same as shooting, since the outcome is the same (dealing damage), so if someone is doing it without a valid reason you can always report them.
you have gone completely off point here.If they player is going alone against a "gang" its their fault for doing so in the first place, they could have, like you said - toss a few friends on their side to even the odds.the stunning animation you get when crashed by a car alone is enough, that could perhaps be increased to make up for the damage lethal damage being removed.I didnt say completely remove the damage on the vehicle but it should indefinitely get de-amplified.
not to mention how thats not even useful against gangs, if the guy "full speed crashes on someone" they dont die - they are just knocked implying that they can easily use a medkit to get back up while the rest of the gang deals with the cop who just ran the guy over.i didnt make this suggestion thinking about this scenario - i did it because a lot of situations involving car crashes happen completely randomly and usually without the consent of the guy thats speeding.worth also mentioning that during a fight im not going to keep track on my minimap of whos driving around and whos not because that'll obviously cause my death.






