sixstars. wrote:
In my view adding another medic class doesnt have sense.
Medics duty Is to heal players no matter if they are criminals or cops, also in real Life medics have the duty to take care of criminals.
A good way Is:
Medics cant offer their services to a wanted player if a Cop Is nearby (50/100 meters).
Yeah that's the short-term plan, but adding a job specifically for healing criminals might be good.
They could also supply some sort of drug to give criminals an edge, sort of like 'super armour'. Of course you'd need a cop equivalent to make it balanced.


