Why dont u keep the damage and the reload anim but remove the freeze like i can walk around while the anim is playing

Mike wrote:
I will admit I think it's not ideal how it currently is. I wish I could reduce the sway more than I'm actually able to... It does reduce at Gansgter skill level but I don't think by much.
Ideas I'm considering:
1. Only sway for first few seconds, then stabilise
2. Turn it from a bolt-action rifle like it is now, into one with a clip, and essentially only apply a reload animation after 5 shots (or maybe 5 shots in quick succession)
3. Allow faster shooting and no sway etc. but lower damage significantly
4. Only apply swaying after a shot, so that you can't immediately accurately shoot again (not really viable because the swaying is only on the camera, not the actual gun, you would still shoot where you were aiming previously)
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Mike wrote:
I will admit I think it's not ideal how it currently is. I wish I could reduce the sway more than I'm actually able to... It does reduce at Gansgter skill level but I don't think by much.
Ideas I'm considering:
1. Only sway for first few seconds, then stabilise
2. Turn it from a bolt-action rifle like it is now, into one with a clip, and essentially only apply a reload animation after 5 shots (or maybe 5 shots in quick succession)
3. Allow faster shooting and no sway etc. but lower damage significantly
4. Only apply swaying after a shot, so that you can't immediately accurately shoot again (not really viable because the swaying is only on the camera, not the actual gun, you would still shoot where you were aiming previously)
-
Mike wrote:
I will admit I think it's not ideal how it currently is. I wish I could reduce the sway more than I'm actually able to... It does reduce at Gansgter skill level but I don't think by much.
Ideas I'm considering:
1. Only sway for first few seconds, then stabilise
2. Turn it from a bolt-action rifle like it is now, into one with a clip, and essentially only apply a reload animation after 5 shots (or maybe 5 shots in quick succession)
3. Allow faster shooting and no sway etc. but lower damage significantly
4. Only apply swaying after a shot, so that you can't immediately accurately shoot again (not really viable because the swaying is only on the camera, not the actual gun, you would still shoot where you were aiming previously)
-
Mike wrote:
3. Allow faster shooting and no sway etc. but lower damage significantly


Mike wrote:
3. Allow faster shooting and no sway etc. but lower damage significantly
-


xxzc1g wrote:
Mike hello?

puuro wrote:
Make country rifle to 1 shot HS kill with the old sway and make sniper rifle good by removing reload anim, but lowering damage
that way you actually have a choice/incentive to carry either one