I always wanted to suggest a hitman class, but this doesn't make any sence with the revenge killing system.
- Hitmans would do the bounties/hits set by other players
- Revenge killing rule should be removed so all of the hits can be done by this class (questionable)
- Executing bounty contract should give you a bigger improvement for your weapons skills (about 15% more than usual, this is optional, don't really like it but why not)
- A bounty can expire within 30 minutes (reconnecting bounty it stays)
- Bounties can be set by command, not by payphone anymore (/hit [cash$$] )
- Missions: Like trackin an NPC then headshoting him with sniper (in mission weapon skill for sniper is auto on 100%) or putting a satchel on his car
- Players who are attacked by a hitman (if not wanted), by killing him DO NOT get a wanted, due to self-defence (implementing Sasino's suggestion) [example: Player A killed hitman Player B in self-defence]
- If a player escapes 5 hitman attacks his contract is lifted and he receives the cash set on his head (optional, not needed, but if you're skilled, you should be rewarded for that)
- No paychecks, only cash from hits
- If a player gets several hits on his head, all hits are calculated together (more cash and score)
- Brown or grey tag in game
- You CANNOT put a hit on hitman for doing his job, only REVENGE hit is allowed (this should be controlled more, since it doesn't make sence to have a ping-pong situation with hits)
Feel free to share your opinion. I know revenge killing is a great thing, but implementing this would be great.
Removing revenge kills makes zero sense. What are you supposed to do when someone robs you? Do you really expect us to place a hit and hope there's a hitman online who's gonna choose your hit? What happens when the dude places a hit back on you and you end up dying cos hitman chose to go after you instead of him? Why should you waste more cash on that guy (since placing bounty means you giving away cash) when you can do it yourself for free? I'm pretty confident this won't ever happen.
As for hitman job itself, I assume Mike didn't want to copy x other servers so he gave everyone a chance to complete the hit which is (imo) a good thing. Swapping jobs for every single thing you wanna do would be annoying and i'd prefer for it to stay like this. Imagine yourself having to go somewhere to change job just so you can complete a trucking mission or catch a fish. It's just an extra step and I'm actually glad I don't have to do it with bounties.
Being unable to place a bounty on a hitman after he killed you is also a terrible idea. Compare it to a cop arresting you.
You lose stuff because of someone's actions = you're allowed to take revenge. Doesn't matter if it's his job or he just did it cos he can. I'm pretty confident this won't change either.
I like the RPish thing with telephone and don't really see the point of changing it. Pretty sure doing a command would be easier to script in the first place so this was obviously intended.
I don't agree with self defense = no wanted level cos it's pretty much impossible to script (there are ways to harm someone without the game recognizing it). Other than that this would take away work from the cops + cops are supposed to preserve lives even if it means killing the shooter and changing that won't be possible with your (sasino's) suggestion. We already have enough rules changing every few weeks (which is a bad thing).
Side missions for killing NPCs is fine i guess, but i dont really see this as a priority nor something anyone would actually enjoy doing (more than once or twice). Hunting actual people is clearly more fun and challenging.
I don't see how "escaping 5 attacks" can be scripted, and even if it is possible it would surely be buggy af (something wont get recognized and you'd get screwed over even if you did indeed survive 5 attacks) so this isn't really something I'd want to see..
Sorry for the mixed order, wanted to make this short at the beggining but ended up touching all your lines. Bottom line is, I'm happy with what we have right now and i don't think we need to complicate things out with this..the only crappy thing about bounties now is that you can't cancel one on you but I already made a topic about it.