Author Topic: Rule change about killing MW  (Read 6909 times)

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Offline stacJ

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Re: Rule change about killing MW
« Reply #20 on: May 26, 2022, 11:18:05 am »
Yea I'll like to add that this new rule also made the cop rate more worst. We were already sick of dozens of cops and after this rule players who are bored and want to do some DMing they just switch to cop. I myself switched to cop after this rule for a while. Server is flooding from cops but besides of somehow balancing it Management is producing more reasons for players to go cop.

Vippy is right here, some score limit can be made to kill MW. If you believe beginners don't enjoy it, set the limit to a score like 5-6K whatever you think is better and like trina said none will follow it then staff should know much better how to make players follow a certain rule. If minor rules like 2 Shot, cbug and everything is handled greatly, why can't this be handled?

And one more thing to add, Crew Wars which everyone know still is keeping the server alive in-game is literally most of the time starts due to the rule that you can kill MW. Like, some members of a crew are MW, the opponent crew will chase and hunt them. This is how players interest in the server build up and players don't get bored. If someone on the other hand keep chasing the opponent crew until they find a reason, they'll be reported for griefing or following for no reason etc

By removing this you're only adding cops and reducing the crew war percentage (one of the most interesting thing ATM to do). There should've been a community poll/discussion for this major rule to be changed.

Offline legend

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Re: Rule change about killing MW
« Reply #21 on: May 26, 2022, 11:46:52 am »
CnR servers are DM sided. MCNR became TDM server at one point(still is tbh). This rule change was supposed to be QoL update. Yes it made it easier for criminals also in someway, know handful of people that never did enough crimes to become MW, to avoid being hunted down. Theres still big issue, that's the cops. Having unlimited spawns, lose almost nothing on death, besides their own personal vehicle if they used it. Not even going to mention how that update increased cop ratio, but that's another topic to be dealt with.
The server wouldn't survived long enough with that rule implemented (that's my opinion and it needed change). There was choice to be made, server with 20-40 DMing regulars or potential 70+ players, that do things around map, whatever it may be fishing/trucking(lmao)/robbing/drug trafficking/arms dealing or item vendoring(hopefully to be added soon) and missions. As I've seen, Mike is forcing player to interact with others, more than ever now.
Players who liked to go killing spree on newbies now have to use 2 brain cells instead of 1, to find a proper reason. People saying who are saying "oh crews don't have reason to go and kill another crew members" - you're clearly wrong about that one. If you didn't want to provoke others, it's now your time to man up and find out how, be smoked or be the smoker yourself.

Offline Mike

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Re: Rule change about killing MW
« Reply #22 on: May 26, 2022, 12:46:04 pm »
If killing other players is the only thing keeping you on MCNR, you probably need to go find a DM server. MCNR is not a DM server. Criminals are supposed to evade the cops, not attack them. Ordinary civilians should not be going after other player simply because they are wanted. They aren't cops.
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Re: Rule change about killing MW
« Reply #23 on: May 26, 2022, 01:28:26 pm »
If killing other players is the only thing keeping you on MCNR, you probably need to go find a DM server. MCNR is not a DM server. Criminals are supposed to evade the cops, not attack them. Ordinary civilians should not be going after other player simply because they are wanted. They aren't cops.

If we wanted a driving simulator we would go find a freeroam/stunt server as well my homie

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Re: Rule change about killing MW
« Reply #24 on: May 26, 2022, 01:32:33 pm »
Yea I'll like to add that this new rule also made the cop rate more worst. We were already sick of dozens of cops and after this rule players who are bored and want to do some DMing they just switch to cop. I myself switched to cop after this rule for a while. Server is flooding from cops but besides of somehow balancing it Management is producing more reasons for players to go cop.

Vippy is right here, some score limit can be made to kill MW. If you believe beginners don't enjoy it, set the limit to a score like 5-6K whatever you think is better and like trina said none will follow it then staff should know much better how to make players follow a certain rule. If minor rules like 2 Shot, cbug and everything is handled greatly, why can't this be handled?

And one more thing to add, Crew Wars which everyone know still is keeping the server alive in-game is literally most of the time starts due to the rule that you can kill MW. Like, some members of a crew are MW, the opponent crew will chase and hunt them. This is how players interest in the server build up and players don't get bored. If someone on the other hand keep chasing the opponent crew until they find a reason, they'll be reported for griefing or following for no reason etc

By removing this you're only adding cops and reducing the crew war percentage (one of the most interesting thing ATM to do). There should've been a community poll/discussion for this major rule to be changed.
Well mind your bussines as a crew, dont just find a reason to kill the other crew, make an eeent crew war etc. Why yall cant just play the game as its planned to be played but how you like it or you are used to?!you dont need to follow what the other crew is doing or is it MW or not you may be able to intensify the fights by robbing banks and getting the bag but yall aint about that so back tto your main reason which is again DM

Offline Karbz

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Re: Rule change about killing MW
« Reply #25 on: May 26, 2022, 01:44:55 pm »
This is a very well needed rule change, it's put the 'Cops & Robbers' back into the server,  as previously it was just 'Most Wanted vs Most Wanted' - You had most wanted suspects acting like cops going around constantly spawn killing/killing other most-wanted members in an attempt to get them jailed. It should be cops who are killing most wanted suspects and getting them jailed, not other civilians.

There are still plenty of valid reasons to kill someone,  this is legit only 1 reason that has been removed.  This rule should never have been active in the first place, and if it never was active you wouldn't be complaining.  You all hate change, and it shows very clearly sometimes.  It will also help out newer players so they get a chance to experience criminal life without needing to worry about being killed constantly by other criminals when they finally get a 6-star wanted level.

+1 This was a very well needed change to the system.

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Re: Rule change about killing MW
« Reply #26 on: May 26, 2022, 01:50:11 pm »
Guys chill out
when you were a beginner
did you always like getting hunted down by old and pro players and being hunted by cops at the same time?
isn't that another reason to quit the server?
if you guys were bored why didnt you try the server's other feautures
there's a shit ton of features that are fun,


And about players complaining about cops
isn't it like to better to team up with criminals to go against cop?

and not Crews vs civilians vs cops?
« Last Edit: May 26, 2022, 01:56:32 pm by SNOOP »

Offline stacJ

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Re: Rule change about killing MW
« Reply #27 on: May 26, 2022, 03:04:38 pm »
So can't we just have a poll on discord if the community want to keep this rule or no?

I mean, all these changes and rules are for the community right? so why not let them decide?
On the other if you are really having that much complains from newbies, just add a score limit for the MW rule.
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Offline Shay

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Re: Rule change about killing MW
« Reply #28 on: May 26, 2022, 03:36:42 pm »
If we wanted a driving simulator we would go find a freeroam/stunt server as well my homie

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Re: Rule change about killing MW
« Reply #29 on: May 26, 2022, 03:50:11 pm »
If we wanted a driving simulator we would go find a freeroam/stunt server as well my homie

Mike's Fishermen and F1 drivers update pending. And most admin want that, while 95% of players have been waiting for more gang related updates or casino/extra robberies to improve the financial part of the game. I mean fair enough if y'all want to go missing from samp's list in just a week gg this is the best way.

Offline Astro

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Re: Rule change about killing MW
« Reply #30 on: May 26, 2022, 04:11:45 pm »
Mike's Fishermen and F1 drivers update pending. And most admin want that, while 95% of players have been waiting for more gang related updates or casino/extra robberies to improve the financial part of the game. I mean fair enough if y'all want to go missing from samp's list in just a week gg this is the best way.
Do you know that fish caught and distance traveled is shown on player stats same as k/d ratio?there are also many achivments for those things!

Offline syairman

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Re: Rule change about killing MW
« Reply #31 on: May 26, 2022, 04:21:27 pm »
Guys chill out
when you were a beginner
did you always like getting hunted down by old and pro players and being hunted by cops at the same time?
isn't that another reason to quit the server?
if you guys were bored why didnt you try the server's other feautures
there's a shit ton of features that are fun,


And about players complaining about cops
isn't it like to better to team up with criminals to go against cop?

and not Crews vs civilians vs cops?
that's more like a skill issue tbh, anyways. what ' fun features' are you talking about??

Offline renzy

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Re: Rule change about killing MW
« Reply #32 on: May 26, 2022, 04:36:32 pm »
that's more like a skill issue tbh, anyways. what ' fun features' are you talking about??

i badly wanna know aswell what are those "features"

Offline stacJ

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Re: Rule change about killing MW
« Reply #33 on: May 26, 2022, 04:46:49 pm »
Do you know that fish caught and distance traveled is shown on player stats same as k/d ratio?there are also many achivments for those things!

Does it mean that it's a interesting feature? All I know is, people do fishing only to grind score and thats it. Nothing interesting in that to keep a player active.


Offline Stylebender

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Re: Rule change about killing MW
« Reply #34 on: May 26, 2022, 06:03:09 pm »
good rule

Offline Krzychu

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Re: Rule change about killing MW
« Reply #35 on: May 26, 2022, 06:27:52 pm »
man why the hell are they still calling this server CnR

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Re: Rule change about killing MW
« Reply #36 on: May 26, 2022, 09:33:54 pm »
Well For me i think it's a bad idea to change this rule because i was playing only to kill most wanted and some cops but now, the server full of cops because they want to DM to get more kills so they can enjoy the game, about these newbies who join and crying 24/7 about getting killed by some guys because they are MW, well they have to learn how to protect themselves, I was here since 2019 and i was one of these newbies getting killed by old players so I learned dm and here I'm.

Offline stacJ

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Re: Rule change about killing MW
« Reply #37 on: May 26, 2022, 10:01:47 pm »
Well For me i think it's a bad idea to change this rule because i was playing only to kill most wanted and some cops but now, the server full of cops because they want to DM to get more kills so they can enjoy the game, about these newbies who join and crying 24/7 about getting killed by some guys because they are MW, well they have to learn how to protect themselves, I was here since 2019 and i was one of these newbies getting killed by old players so I learned dm and here I'm.
Thats exactly what I think as well

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Re: Rule change about killing MW
« Reply #38 on: May 26, 2022, 11:21:04 pm »
Thats exactly what I think as well
Yeah Even now we can't start any fight (wars) it was started by killing from one of two sides while he's mw but now we can't start anything, also take a look at this pic below "it's me while fighting cops after this new rule"
at least mike should make 10 cops only if there are 25 civs (ofc 15 of them are newbies) so it's gonna be 10v10, something like this.



Offline Karbz

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Re: Rule change about killing MW
« Reply #39 on: May 27, 2022, 02:57:41 am »
This is all opinion biased,  the people who enjoy deathmatching will be highly against this rule.

The players who were sick of constantly dying because they were being killed by the deathmatchers will agree with this rule.


Let's face it though, civilians should not be doing the cops' job and going around and killing most wanted suspects.  If they are allowed to do that, you might as well completely remove the job completely from the server. It is a cop's job on the server to enforce the law and to make sure it is followed appropriately.  If you want to go around killing most wanted suspects head to the local police department and go on duty (it is really not that hard to do).

Yes, it was always most wanted vs Most wanted 90% of the time,  but as soon as a cop came near the most wanted criminals fighting you'd all ignore each other and target the cop so where on earth is that even considered remotely fair.  Cops do have an advantage over criminals by not losing weapons, but cops are funded by the government.  Your weapons are not funded by the government, they are funded by your own bank account.

If you hate losing so much in cash whenever you die or get arrested, stop purchasing so much ammo where it's a bad thing for you whenever you get arrested.  Your weapons get confiscated as you've committed an illegal activity with them,  so expect to see up to 95% of your ammunition taken as a punishment along with a lengthy jail term.


Another side note; You all hate change so much, Mike added in a new island (it has future plans) but you all just run around complaining,  shit takes a while to implement when you're just 1 person running the entire show.  If this rule we're talking about was never originally in the server if it was added in you'd all find a reason to complain about it being added,  since it's being removed you're all finding a reason to complain.

it is impossible to please everyone,  so you will just need to deal with the change.  You'll all adapt soon,  we will work on perhaps getting a QoL update out for criminals.